Mutts In The Sky: Set amidst the chaos of aerial warfare, players assume the roles of soldiers on the front lines, experiencing a narrative that challenges traditional concepts of war and government.
In Progress:
Gentleman's War Table(5e Demo & Independent System): A territory control system that puts it's players at the head of a system of hierarchy. Allowing the players to make grand actions from the war room and individual moves that can change the trajectory of a whole government.
Puppet Strings SRD: A D20-Based System that operates without levels or classes, and instead takes great inspiration from skill tree based video games. While designed to feel similar to games like D&D 5e, it will include a vastly different combat system, many new roleplay based mechanics, and more genre-agnostic.
Possible Future Projects:
Burning Acropolis: Monster Hunter game with a focus on survival, tracking, and fluid combat, low magic, low tech, focusing on the idea of mutation of mythology and religion
After Hours: A supernatural horror system prioritizes stealth and investigation inspired by the night call video game, low magic, Gotham-like setting, and divining/mediums
As an extremely small design team, feedback and help of any kind is always welcome should you want to extend it!